/*********************************************************************/ /* */ /* AgentService Framework */ /* www.agentservice.it */ /* */ /* Copyright (C) 2007 l.i.d.o. - DIST, University of Genoa, Italy */ /* GNU Lesser General Public License */ /* */ /* This library is free software; you can redistribute it and/or */ /* modify it under the terms of the GNU Lesser General Public */ /* License as published by the Free Software Foundation, */ /* version 2.1 of the License. */ /* */ /* This library is distributed in the hope that it will be useful, */ /* but WITHOUT ANY WARRANTY; without even the implied warranty of */ /* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU */ /* Lesser General Public License for more details. */ /* */ /* You should have received a copy of the GNU Lesser General Public */ /* License along with this library; if not, write to the */ /* Free Software Foundation, Inc., 59 Temple Place - Suite 330, */ /* Boston, MA 02111-1307, USA. */ /* */ /*********************************************************************/ using System; namespace AgentService.Agent.Behaviour { /// /// Enumeration of the Behaviour's state. [FIPA Specifications] /// [Serializable] public enum BehaviourState { /// /// a behaviour is in the Unknown state when it is not yet added to an agent /// Unknown, /// /// a behaviour is in the Ready state when it is just created and is ready to run /// Ready, /// /// a behaviour is in the Running state when it is performing its activity /// Running, /// /// a behaviour is in the Suspended state when it is suspended by the scheduler /// Suspended, /// /// a behaviour is in the Terminated state when it has finished its tasks /// Terminated // /// // /// a behaviour is in the Interrupted state when while running it has been // /// forcibly stopped by the platform // /// // Interrupted } }