/*********************************************************************/
/* */
/* AgentService Framework */
/* www.agentservice.it */
/* */
/* Copyright (C) 2007 l.i.d.o. - DIST, University of Genoa, Italy */
/* GNU Lesser General Public License */
/* */
/* This library is free software; you can redistribute it and/or */
/* modify it under the terms of the GNU Lesser General Public */
/* License as published by the Free Software Foundation, */
/* version 2.1 of the License. */
/* */
/* This library is distributed in the hope that it will be useful, */
/* but WITHOUT ANY WARRANTY; without even the implied warranty of */
/* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU */
/* Lesser General Public License for more details. */
/* */
/* You should have received a copy of the GNU Lesser General Public */
/* License along with this library; if not, write to the */
/* Free Software Foundation, Inc., 59 Temple Place - Suite 330, */
/* Boston, MA 02111-1307, USA. */
/* */
/*********************************************************************/
using System;
namespace AgentService.Agent.Behaviour
{
///
/// Enumeration of the Behaviour's state. [FIPA Specifications]
///
[Serializable]
public enum BehaviourState
{
///
/// a behaviour is in the Unknown state when it is not yet added to an agent
///
Unknown,
///
/// a behaviour is in the Ready state when it is just created and is ready to run
///
Ready,
///
/// a behaviour is in the Running state when it is performing its activity
///
Running,
///
/// a behaviour is in the Suspended state when it is suspended by the scheduler
///
Suspended,
///
/// a behaviour is in the Terminated state when it has finished its tasks
///
Terminated
// ///
// /// a behaviour is in the Interrupted state when while running it has been
// /// forcibly stopped by the platform
// ///
// Interrupted
}
}