/*********************************************************************/
/* */
/* AgentService Framework */
/* www.agentservice.it */
/* */
/* Copyright (C) 2007 l.i.d.o. - DIST, University of Genoa, Italy */
/* GNU Lesser General Public License */
/* */
/* This library is free software; you can redistribute it and/or */
/* modify it under the terms of the GNU Lesser General Public */
/* License as published by the Free Software Foundation, */
/* version 2.1 of the License. */
/* */
/* This library is distributed in the hope that it will be useful, */
/* but WITHOUT ANY WARRANTY; without even the implied warranty of */
/* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU */
/* Lesser General Public License for more details. */
/* */
/* You should have received a copy of the GNU Lesser General Public */
/* License along with this library; if not, write to the */
/* Free Software Foundation, Inc., 59 Temple Place - Suite 330, */
/* Boston, MA 02111-1307, USA. */
/* */
/*********************************************************************/
using System;
using System.Runtime.Serialization;
namespace AgentService.Platform.AMS
{
///
/// Enum AgentState. Enumeration of the Agent's state [ref: FIPA specifications].
///
[Serializable]
[DataContract]
public enum AgentState
{
///
/// An agent is in the Unknown state when it is not yet created or after is terminated.
///
[EnumMember]
Unknown,
///
/// An agent is in the Initiated state when it is just created and is ready to run.
///
[EnumMember]
Initiated,
///
/// An agent is in the Active state when it is running.
///
[EnumMember]
Active,
///
/// An agent is in the Suspended state when it is suspended by the scheduler.
///
[EnumMember]
Suspended,
///
/// An agent is in the Waiting state when it is waiting for an event.
///
[EnumMember]
Waiting,
///
/// An agent is in the Transit state when it is moving from one platform to another.
///
[EnumMember]
Transit,
///
/// An agent is in the Terminated state when it completed all its activities.
///
[EnumMember]
Terminated
}
}