/*********************************************************************/ /* */ /* AgentService Framework */ /* www.agentservice.it */ /* */ /* Copyright (C) 2007 l.i.d.o. - DIST, University of Genoa, Italy */ /* GNU Lesser General Public License */ /* */ /* This library is free software; you can redistribute it and/or */ /* modify it under the terms of the GNU Lesser General Public */ /* License as published by the Free Software Foundation, */ /* version 2.1 of the License. */ /* */ /* This library is distributed in the hope that it will be useful, */ /* but WITHOUT ANY WARRANTY; without even the implied warranty of */ /* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU */ /* Lesser General Public License for more details. */ /* */ /* You should have received a copy of the GNU Lesser General Public */ /* License along with this library; if not, write to the */ /* Free Software Foundation, Inc., 59 Temple Place - Suite 330, */ /* Boston, MA 02111-1307, USA. */ /* */ /*********************************************************************/ using System; using System.Runtime.Serialization; namespace AgentService.Platform.AMS { /// /// Enum AgentState. Enumeration of the Agent's state [ref: FIPA specifications]. /// [Serializable] [DataContract] public enum AgentState { /// /// An agent is in the Unknown state when it is not yet created or after is terminated. /// [EnumMember] Unknown, /// /// An agent is in the Initiated state when it is just created and is ready to run. /// [EnumMember] Initiated, /// /// An agent is in the Active state when it is running. /// [EnumMember] Active, /// /// An agent is in the Suspended state when it is suspended by the scheduler. /// [EnumMember] Suspended, /// /// An agent is in the Waiting state when it is waiting for an event. /// [EnumMember] Waiting, /// /// An agent is in the Transit state when it is moving from one platform to another. /// [EnumMember] Transit, /// /// An agent is in the Terminated state when it completed all its activities. /// [EnumMember] Terminated } }