/*********************************************************************/
/* */
/* AgentService Framework */
/* www.agentservice.it */
/* */
/* Copyright (C) 2007 l.i.d.o. - DIST, University of Genoa, Italy */
/* GNU Lesser General Public License */
/* */
/* This library is free software; you can redistribute it and/or */
/* modify it under the terms of the GNU Lesser General Public */
/* License as published by the Free Software Foundation, */
/* version 2.1 of the License. */
/* */
/* This library is distributed in the hope that it will be useful, */
/* but WITHOUT ANY WARRANTY; without even the implied warranty of */
/* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU */
/* Lesser General Public License for more details. */
/* */
/* You should have received a copy of the GNU Lesser General Public */
/* License along with this library; if not, write to the */
/* Free Software Foundation, Inc., 59 Temple Place - Suite 330, */
/* Boston, MA 02111-1307, USA. */
/* */
/*********************************************************************/
using System;
using System.Collections.Specialized;
using AgentService.Agent;
// this namespace contains the elements for the instantiation
// of new knowledges.
using AgentService.Agent.Knowledge;
// this namespac contains the elements for the instantiation
// of new behaviours.
using AgentService.Agent.Behaviour;
namespace AuctionDemo
{
///
/// It maintains the preference for each bidder.
///
[Serializable]
public class Preferences : AgentService.Agent.Knowledge.Knowledge
{
///
/// Default constructor
///
public Preferences() : base()
{
}
///
/// construct an instance of the knowledge.
///
/// Knowledge name
/// persistence mode
/// elements of the preference
public Preferences(string name, PersistenceMode pMode, StringCollection items) : base(name,pMode)
{
this.AddItem("Items",typeof(StringCollection), items);
}
#region Getter e Setter
///
/// Getter for the Items property
///
/// Instance of the behaviour that requests the access.
/// the value of the property
[KnowledgeItem("Items",typeof(StringCollection),true)]
public StringCollection GetItems(Behaviour lockingBehaviour)
{
return this["Items", lockingBehaviour] as StringCollection;
}
///
/// Setter for the Items property.
///
/// Instance of the behaviour that requests the access.
/// the collection of items
/// the new value
[KnowledgeItem("Items", typeof(StringCollection), false)]
public StringCollection SetItems(Behaviour lockingBehaviour, StringCollection value)
{
this["Items", lockingBehaviour] = value;
return this["Items", lockingBehaviour] as StringCollection;
}
#endregion
}
}