/*********************************************************************/ /* */ /* AgentService Framework */ /* www.agentservice.it */ /* */ /* Copyright (C) 2007 l.i.d.o. - DIST, University of Genoa, Italy */ /* GNU Lesser General Public License */ /* */ /* This library is free software; you can redistribute it and/or */ /* modify it under the terms of the GNU Lesser General Public */ /* License as published by the Free Software Foundation, */ /* version 2.1 of the License. */ /* */ /* This library is distributed in the hope that it will be useful, */ /* but WITHOUT ANY WARRANTY; without even the implied warranty of */ /* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU */ /* Lesser General Public License for more details. */ /* */ /* You should have received a copy of the GNU Lesser General Public */ /* License along with this library; if not, write to the */ /* Free Software Foundation, Inc., 59 Temple Place - Suite 330, */ /* Boston, MA 02111-1307, USA. */ /* */ /*********************************************************************/ using System; using System.Runtime.InteropServices; namespace lido.VSVisioEditor { /// /// This class will contain all methods that we need to import. /// internal class NativeMethods { public const int WM_LBUTTONDOWN = 0x0201; public const int WM_LBUTTONDBLCLK = 0x0203; public const int WM_RBUTTONDOWN = 0x0204; public const int WM_MBUTTONDOWN = 0x0207; //Including a private constructor to prevent a compiler-generated default constructor private NativeMethods() { } // Import the SendMessage function from user32.dll [DllImport("user32.dll")] public static extern IntPtr SendMessage(IntPtr hwnd, int Msg, IntPtr wParam, [MarshalAs(UnmanagedType.IUnknown)] out object lParam); } }